Interruptor reaches level 20
Lvl 1 - Resonance spell damage +3%
Lvl 5 - Resonance spell damage +3%
Lvl 15 - Resonance spell damage +3%
Lvl 20 - Resonance spell damage +5%
Lvl 20 - Resonance spell damage cap +1.5%
Deals 280% self-attribute damage to a single enemy and grants blindness. Grants self evasion rate increase and hatred value increase effect
Cooldown: 6 turns
Gives a single ally the effect of support and defense up.
Cooldown: 7 turns
Inflicts 280% self-attribute damage to a single enemy; if the evasion rate is increased, increase the self-attunement value by 20; if the target is blind, add 120% of the self-attribute damage.
Cooldown: 6 turns
Inflicts 200% self-attribute damage to all enemies, and grants the self-attribute defense reduction effect; if the self is in the state of evasion rate increase, it will additionally give all allies the effect of increasing the critical strike rate; if the target is blind, add an additional 100% self-attribute effect. Attribute damage.
Cooldown: 6 turns
The hit of his own normal attack is not affected by the target's evasion rate, and the cooldown of the series-limited resonance spell is shortened by 1 round.
Increases the damage of Resonance when the self is under the effect of increasing the evasion rate